The original Crash Bandicoot trilogy were some of my favourite PlayStation games, so when they released as digital PS1 Classics for the PlayStation 3 I - like many - jumped at the opportunity to own these games again.
The quality of PS1 emulation on PS3 is generally held in high regard, but there were some odd quirks. One of the most notable quirks was with the digital release of Crash Bandicoot 2, because it lacked analog controller support.
In this article we'll take a look into the issue, the impact that the misconfiguration has had on the perception of analog controller support in the game, and finally put right the issue which has plagued this release for almost 17 years.